[ES] Hotkeys and Control Groups

This is the fifth article of The Elementary Series. I will cover the rationale behind the use of hotkeys and control groups.

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Attention Based Harassment Execution

There are good harassments which deal so much damage that they pull the opponent apart, and there are also bad harassments which simply donate units. The effectiveness of a harassment hinges on how well the player stretches the opponent’s attention, and how little attention the player needs to execute it. I want to discuss about how the consideration of attention can improve harassment execution.

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