This is the eighth entry of The Elementary Series.
Everyone talks about build orders, but many misunderstood what that means.
This is the seventh entry of The Elementary Series.
There are many units in the game, and this often overwhelms newer players. This article discusses the basics of unit composition and utility.
This is the fifth article of The Elementary Series. I will cover the rationale behind the use of hotkeys and control groups.
This is part two of a two-part article series on mechanics.