The recent GSL Super Tournament quarterfinal series between Maru and INnoVation was rated highly. Many appear to misunderstand Maru’s Reapers, Hellions, and Medivac timing build in game 1 and 4. This article explains the thought process behind this dedicated build.
There were many good TvP games in recent IEM Katowice. These games showed a shift in the timing of the third Command Centre.
This article discusses an all-rounder response against the Spawning Pool before Hatchery opening.
The last four articles discuss the effects of starting worker count extensively. I’m going to disclose some behind the scene tidbits and respond to some points brought up by the community.
This is the third commentary on the Faster is not better article I published recently. It is prepared by negativezero.