Blizzard made headlines for their reaction toward a Hong Kong Hearthstone player’s post-match interview comment supporting the Hong Kong protest. I need to make the most of my tiny platform to speak up on this topic.
The annual balance update 2019 was announced two days ago. I’m disappointed at the overarching theme and general direction of the balance patch proposal.
Following the recent feedback on the latest map pool, map design has received much attention these two weeks. Many discussion points seem to touch on the fundamental game design of StarCraft II, but the link between the two is not discussed explicitly. This post discusses how game design principles confine map design.
This is a special interview with Sujai Thomman of the SWARM Project. The SWARM Project, based at the University of Melbourne, is using StarCraft II to study collaborative reasoning.
brownbear, Gemini, Neuro, and I had a discussion about the latest community update on Neuro’s stream recently. Quite a number of you asked for the vod, so here it is.