Cyclone is not the first unit to come to mind when you think about how the new Legacy of the Void units change the game, but this unit has been in the spotlight in some recent games. Incidentally, these new styles coincide with the announcement of the proposed balance changes, and I want discuss how that may revolutionalise the role of the unit.
Blizzard announced their proposed changes to the multiplayer mode in Dreamhack last weekend. I took some time to digest the content, and I think it says a lot what Blizzard want to do. There are several things I disagree with on the problem identification stage.
In the last post, I discussed how TvT is a match up of framework, and why there is less emphasis on build orders. This post follows that up and provides a basic framework for the standard 15/16 Reaper expand opening.
I rarely discuss a TvT build order, because there usually isn’t any. While there is no fixed build order in the match up, we can still follow a framework as the game plan. This post discusses the rationale behind the importance of having a fine tuned framework.
There are some obvious metagame changes in the TvZ match up, and they have generated lots of discussion. After much thinking, I believe the best way to illustrate how these changes interact with each other is to use the popular double Medivac Stim build as the anchor.