In the last post, I discussed how TvT is a match up of framework, and why there is less emphasis on build orders. This post follows that up and provides a basic framework for the standard 15/16 Reaper expand opening.
Tag: Maru
TvZ: Double Medivac Stim (Part 3)
There are some obvious metagame changes in the TvZ match up, and they have generated lots of discussion. After much thinking, I believe the best way to illustrate how these changes interact with each other is to use the popular double Medivac Stim build as the anchor.
TvP: Metagame Exploration
The TvP metagame has been rather volatile recently, and this post highlights several key observations. I will also connect and update some of the points I had brought up in my previous TvP post.
TvT: Mech is Back
There were quite a number of mech games in TvT recently. While this is a reason to celebrate if you love mech, you shouldn’t get too optimistic just yet.
TvP: Unsettled Early Game
I have been trying to figure out what the main metagame TvP builds are, and I notice that there is a lack of consensus on how to play it out in the early game. This post explores these observations.




