Convergent point is one of the most important concepts in understanding how to play a good macro game. I have posted about it in the Heart of the Swarm era (part 1 and part 2), and I believe it is a good time to post an improved version with some updates based on Legacy of the Void.
This week is the final glorious sunset of Heart of the Swarm with the WCS Global Finals 2015 concluding this weekend, and most players have already moved to Legacy of the Void. The transition maybe quite unsettling for many, and here is my way to ease it.
Legacy of the Void is less than two months away, so I just want to discuss about what I plan to do with TerranCraft.
I have previously briefly discussed about my first impression of the Legacy of the Void. This post focuses on the new multiplayer changes.
As expected, the Legacy of the Void (LotV) is announced in Blizzcon 2014. However, there are more unexpected than expected.