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Attention as Another Dimension of Mechanics

Published on March 23, 2016November 2, 2018 by Max1 Comment

When we discuss about mechanics, macro and micro are the two things that come to mind. In this post, I suggest that attention should be considered as one of the dimensions of mechanics.

Continue reading “Attention as Another Dimension of Mechanics” →

Categories Mechanics•Tags Attention, Macro, Mechanics, Micro, StarCraft

DeepMind & Go: What it means to Starcraft

Published on March 13, 2016January 24, 2019 by Max5 Comments

You should have heard of the news of AlphaGo defeating Lee Sedol by now, and Starcraft may be the next game that DeepMind (AlphaGo) want to challenge. This is a great news for Starcraft.

Continue reading “DeepMind & Go: What it means to Starcraft” →

Categories Miscellaneous•Tags AlphaGo, Artificial intelligence, Blizzard, chess, DeepMind, go, Google, Lee Sedol, StarCraft

TvZ: Quick Three Command Centre

Published on March 4, 2016November 2, 2018 by Max6 Comments

While the different 1-1-1 variations are the metagame choice in the TvZ match up, INnoVation had brought back the old school quick three Command Centre back in his recent games.

Continue reading “TvZ: Quick Three Command Centre” →

Categories TvZ•Tags INnoVation, SPL, StarCraft, TvZ

TvZ Reaper Opening into 1-1-1 Variant Builds

Published on March 1, 2016November 2, 2018 by Max4 Comments

Without a doubt that Reaper opening into 1-1-1 is the most popular build in TvZ right now, and I think it is arguably the best ladder build because it has a solid set up for anything. I will list some of the common variations.

Continue reading “TvZ Reaper Opening into 1-1-1 Variant Builds” →

Categories TvZ•Tags StarCraft, TvZ

Terran Control Group Set Up

Published on February 24, 2016November 2, 2018 by Max21 Comments

“How to set up one’s control groups for Terran” is a question that pops up very often on forum. Every race is different, and here is what I think is ideal and practical.

Continue reading “Terran Control Group Set Up” →

Categories Mechanics•Tags Control group, StarCraft

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