This is the September 2019 entry of Metagame Build Orders.
TvZ: Maru’s Game Plan
Maru is systematic in how he wants to play in different stages of TvZ. In this post, I am going to discuss how Maru approach the TvZ match up.
The Effects of Game Design Philosophy on Map Making
Following the recent feedback on the latest map pool, map design has received much attention these two weeks. Many discussion points seem to touch on the fundamental game design of StarCraft II, but the link between the two is not discussed explicitly. This post discusses how game design principles confine map design.
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TvT: Metagame Shift in Openings
Recently, there is a metagame shift in the Terran mirror match up openings. This post discusses how different openings interact with each other, and how that leads us to the current trend.
TvZ: Reaction Toward Early Two-Base Roaches
After I posted a vod on the Facebook page about how to deal with early two-base Roaches, some asked me to explain the rationale behind the moves. I thought, why not just share it here.
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