One barrack expand in TvP is the most commonly used build now. Although there are different variations (e.g. Bomber’s delay refinery build), they still generally converge back to three barracks, one starport and one engineering bay by 9:30. By 10:00, Terran should be outside of the Protoss’s natural with marines, marauders and two medivacs. However, this timing is so typical that both Terran and Protoss know what to expect from each other. Then, what is the objective of Terran at this time frame?
Category: TvP
Flash’s economical build in TvP
Flash played his first broadcasted game in GSL yesterday against Killer, and won as many had expected. With no experience with BW, I have no idea what’s the style of Flash. Apparently, his style is usually command centre first according to the comments on Team Liquid forum. He indeed often opens up with command centre first in TvP, and he again showed off his style of TvP against Killer yesterday.
HotS Battle Report (Terran vs Protoss)
After a two months interval from the last Heart of the Swarm Battle Report, Terran vs Protoss was released today on Day[9]’s youtube channel. Despite Day[9]’s marketing value, I’m surprised that it is not on Blizzard’s Starcraft youtube channel, yet.
Bomber’s TvP
Bomber’s TvP has been the most talked about TvP build in June. His TvP build was showcased in Red Bull Battlegrounds last month, where he was the runner up of the tournament.
Other than summarising the key aspects of this build, this post also covers some of the overlooked strengths of this build.
TvP late game phenomenon: an empirical perspective
TvP is arguably the most frequently discussed match up in the current metagame. At a point, it was said that the match up is imbalance and favors Protoss. The current understanding is that Protoss has an advantage in the late game, while Terran has to leverage their strength in the early and mid game.
Continue reading “TvP late game phenomenon: an empirical perspective”

