This is the third commentary on the Faster is not better article I published recently. It is prepared by negativezero.
Continue reading “Commentary by negativezero on “Faster is not better””
This is the third commentary on the Faster is not better article I published recently. It is prepared by negativezero.
Continue reading “Commentary by negativezero on “Faster is not better””
This is the second commentary article on the Faster is not better article I published recently. It is prepared by brownbear.
Continue reading “Commentary by brownbear on “Faster is not better””
This is the first of the few commentaries on the Faster is not better article I published recently. It is prepared by Neuro.
Continue reading “Commentary by Neuro on “Faster is not better””
Legacy of the Void has brought us countless memorable games these five years. Although it is largely considered the best expansion of StarCraft II, the economy changes have unintended effects on the game. This article discusses the impact of moving from six starting workers to twelve in Legacy of the Void.
Continue reading “Faster is not Better – The Effects of Increasing Starting Worker Count”
Blizzard made headlines for their reaction toward a Hong Kong Hearthstone player’s post-match interview comment supporting the Hong Kong protest. I need to make the most of my tiny platform to speak up on this topic.